In progress:

  • ciNeuroBot Autonomous Maze Navigation – Jesus Bamford, Corey Smith
  • CI Rainbow EXO2 Sonde Interface – Pedro De Los Reyes
  • CI Rainbow WeatherHawk Weather Station Interface – Gevork Gevoian
  • Prototyping ciRainbow Network for Santa Rosa Island Deployment – Andrew Kirk, Collin Day
  • ciRainbow Analytical Engine – Phillip Porter

 

Completed:

  • ciNeuroBot Onboard System Control and Communication – Corey Smith
  • ciNeuroBot Android Remote Controller – Corey Smith
  • ciNeuroBot LIDAR GPIO Interface – Jesus Bamford
  • ciNeuroBot iOS Remote Controller – Eric Valenzuela
  • ciNeuroBot Simulator – Tyler Bettencourt
  • ciNeuroBot Locale Identification Based on LIDAR Scanner-generated Contours – Glo Mercado
  • CI Rainbow Temperature, Humidity, and Moisture Monitoring – Jeffrey Marzec
  • CI Rainbow Wind Monitoring – Taylor Dinkins
  • CI Rainbow Remote Data Analysis and Visualization – Nick Dolan
  • CI Rainbow OA&M System – Tyler Bettencourt
  • CI Rainbow Modeling Bird Population through Sounds Identification – Glo Mercado
  • CI Rainbow Event Notification and Action Triggering System – Thomas Jenkins
  • CI Rainbow Photo Sensor – Christopher Callan
  • CI Rainbow Provisioning System – Gradon Faulkner
  • CI Rainbow RF Identification Sensor – Fred Contrata
  • CI Rainbow Sound Acquisition Sensor – Cameron Embree
  • CI Rainbow Temperature Data Visualization Prototype – Gen Tsujimoto
  • CI Rainbow Temperature Sensor Prototype – Brandon Caddel
  • CI Rainbow Motion Activated Photo Sensor Prototype – Matthew Baker
  • CI Rainbow Data Collection Backend Prototype – Jim McDonald
  • Fetch: Data Mining of Music Videos on YouTube – Dorothy Macropol, Jonathan Manos, Dennis Padilla
  • Mobile-Based Simulator of Environmental Changes – Daniel Vournazos
  • Project Constanza: A Video Game Console Based on FPGA – Skyler Lipthay
  • iPhone 3D Rate Maze – Taylor Cressy
  • Environmental Networked Temperature Sensor – Josh Packard, Kevin Scrivnor
  • JavaScript and HTML5 for Cross-Platform Games – Peter Sylvester
  • Tablet-Based 3D Architect – Adrian Gonzalez
  • iPhone Game Developemnt: Dusk – Trevor Reinhart
  • Mobile Plant Identifier – Janeth Moran
  • Rating Music Using Brain Waves – Jason Fakour
  • Mind Soccer: Playing Soccer using Emotiv Brain Wave detector and Lego Robots – Michael Kaiser, Chris Tull
  • Exploring Neurosolver’s Forecasting Capabilities – Fahimeh Fakour, Nick Peters, Doug Holmes, Max Kaufmann, Jonathan Neypes
  • Breaking Passwords Using Distributed Computing with Hadoop – Nick Peters
  • DiscoverCI for iPhone – Nicole Conary
  • Game Console Design (presentation) and YouTube Demo Part1 and Part 2 – Daniel Laws
  • Secret Wars: The Food Chronicles – Ryan Rollins
  • Map Master – Ryan Orton
  • Android-based Remote Controller for AIDer Automated Delivery Robot – Andrew Trow
  • AIDer Automated Delivery Robot Remote User Interface – Robert Kiffe
  • AIDer Automated Delivery Robot Local User Interface – Andrew Wright
  • Ontology for University Advising – Doug Holmes
  • English-Farsi Automated Translator – Fahimeh Fakour
  • RoboSoccer – Jennifer Morrison, Shahab Lashkari, Charles Zilm, Cole Rieger, Brian Gilreath, Dawud Davis, Robert Kiffe, Glen Desmidt
  • 3D Rat in a Maze – Charles Zilm
  • Digital Image Allignment with Overlap – David Corcoran
  • Game Plugin for Eclipse – Shahab Lashkari
  • KeyFrame Aniation with Java3D – Allison Henderson
  • Death by Tiki Java3D Game – Justin Stein
  • Got-IT Inventory System – Jose Larios
  • TrackIT Trouble Ticket System – Mathew Derenski
  • Web-Based IT Computer Lab Inventory System – Josh Barker, James Stankis
  • Web-Based Art Studio of Chavez Moran – James P. Kang
  • Prototype of an Online Teaching Evaluation System – Terry Milligan, Tom McGregor
  • Control system for the Environmental Balloon Project – Kosta Grammatis, Eric Embree